Friday, August 3, 2007

What is Conduit Labs?

Well it has been about 6 months since the last time I posted and I'm feeling pretty bad about that. So here's the deal. I am now working for a venture backed start-up called Conduit Labs. We are building Club Penguin for the Facebook audience. Well, not quite. We are building an MMO that incorporates and piggybacks off of preexisting social networks and other web 2.0 utilities. That's about as high level as I can get. To talk about some specifics, we are building a game in flash, but doing some amazing, never before seen techniques that's gonna blow some minds and have some folks scratching their heads. I can't really dive into anything too detailed about the game right now, but i can say you'll be hearing more about us shortly. Over the past few months, our very small 4 person team has been prototyping, testing, and developing a working demo of our game. For me, this process has been very exciting because I have had to learn Flash while figuring out what our art pipeline should be while traveling to meet a number of venture capital groups. Long story short, some of the top VC 's in the country were fighting over us to give us round A funding. I can't begin to tell you how good it felt to have people willing to give you funding when my past experience in the games industry has been the opposite. We are very lucky. Now that we have a better handle on pipeline and tech specs, we are ramping up the Conduit Team. The team that we are putting together is just unbelievable. This past month we have been focused on hiring and it looks as though the team will be about 9-10 people by the end of August. So anyways, that's what's up. Nearly all of my creative energy has been directed towards work the past few months so I haven't had the fire to post to this blog. I think the recent news about Disney buying Club Penguin for $700 million the other day makes me fell less guilty about not posting and better about staying productive at work.

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